Drifter System Overview
Five of EVE's J-Space (JS)Systems whose names all start with the letter J, accessible only via wormholes (2,603 total).
systems are commonly known as Uni or Drifter systems. Each has a C2-strength system effect.
They're named for internal sites which are indicated by the 1st letter of their K-Space (KS)Known Space systems, aka High-Sec (HS), Low-Sec (LS), and Null-Sec (NS). 5,458 in total.
entrance wormholes:
These 5 holes appear only in KS systems with Jove Observatories as warpable Unidentified Wormhole beacons. they:
- have no corresponding scannable signature
- have deadspaced warpins 89 km away & 14° below their holes (but you can land in jump range of the holes with luck or prep time)
- are randomly patrolled by four classes of NPCs:
- Drifters, e.g. [Name] Tyrannos, which have superweapons that can zap unlucky and/or dumb caps and smaller
- Diamond rats, which summon reinforcements and shred unwitting fleets. aggressive Diamond rats only appear in:
- certain NS systems in or near pirate-controlled NPC space (e.g. Delve, Fountain, Venal)
- a HS system which has a Blood Raiders or Guristas FOB, or a LS/NS system which has a Blood Raiders or Guristas Sotiyo
- Triglavians, if the system currently hosts a C729 wormhole (list of the 297 which can)
- these are hostile by default & summon reinforcments
- standings can be easily raised so they become nonaggressive; see "WARNING" drop-down here
- Autothysian Lancers, which can be tanked but which can pop small or unsupported subs and can trigger the arrival of Drifters
- pass 750,000 tonnes ±10% or live 16 hours before collapsing
- fit BS/Orcas and smaller (375,000 tonnes)
- can be rolled, but seem to respawn based on a long timer of ~30 minutes (difficult to narrow down due to mechanics)
- can appear multiple times in a single KS system up to a max of 4, and in any mixture (e.g. 1C+2R+1V, or 4B, etc)
- vary in number between ~49 and ~64 per Drifter system, i.e. 230-320 altogether, usually stabilizing around 59 ±5 per
supplemental Drifter distribution info (click to show/hide)
- assuming 57 KS holes per Drifter & a random distribution, any Obs. system has ~28% odds of having > 0 Drifter holes
The JS (internal, K162) sides of the KS holes all:
- have no beacons or NPC patrols but are still deadspaced at 89 km (but at 26.5° below instead of 14)
- always correspond to a scannable signature
Additionally, each Drifter system has six C2-class statics, one to every class of JS from 1-6:
- Z647→ C1, D382→ C2, O477→ C3, Y683→ C4, N062→ C5, R474→ C6
- these six JS-bound holes aren't deadspaced or patrolled & have the normal stats & behavior of their Type
Two KS systems are nine jumps from the nearest JO (circled in green): Jorus in Heimatar, top right, and 7-ZT1Y in Immensea, top center.
To my knowledge, no KS system is ten or more jumps from a JO, and there no others at nine.
See also: wormhole primer.