Conveniently Exfiltrate stuff to Jita via Pochven

WARNING: since this March 2025 patch, before jumping out, ships must stay uncloaked within 30 km of a probable filament trace for 30-180 seconds. Details at bottom.
WARNING: since this November 2025 patch, a decloak pulse happens in Pochven systems every 9 minutes.

WARNINGS for those new to Pochven

Interdiction works in Pochven, i.e. you can be prevented from warping by AoE tacklers (unless you're in a Shuttle or using an Interdiction Nullifier) Pochven wormhole & gate NPCs can destroy you if you don't do a tiny bit of PvE to gain standings with them.

Instructions & Notes:

If moving stuff to Jita:
  1. use a Border 'Pochven' Filament in
    KSKnown Space, AKA High-Sec (HS), Low-Sec (LS), and Null-Sec (NS). 5,458 in total.
    then scan any Cosmic Signatures. you want a K162 wormhole leading to HS or LS (the "other side" of a C729)
  2. if the C729's K162 isn't present, you have three options:
    1. check these 16 systems for exit holes. their C729s all exit between 1 and 13 jumps from Jita and not through the commonly-camped Ahbazon, Rancer, or Tama
      • 6 of Nalvula's 11 bound systems are NS, and C729s bound to these 7 systems can lead to Pochven instead of KS. the Show Info window will indicate this
    2. wait out your 15-minute timer then safelog and come back later to check for the K162
      1. make two unaligned safes
      2. warp to one of them and align to the other when you land
      3. initiate the logoff and spam dscan as it ticks down
      4. if you see combat probes converging on your location, warp to the other BM & recloak
    3. wait out your 15-minute timer and use a Proximity filament, which will punt you to a random non-Pochven system within 2.5 light years of your current one
      • you can check these systems here (Full System List → All Pochven Systems → [your system] → Proximity Extraction Filament Range)
      • Proximity filaments work with any ship up to and including battleships, Orcas and Bowheads (no regular or jump freighters, and no caps or larger)
      • WARNING: given their long spool times, be sure you really want to use a Proximity filament. they're pretty dangerous
If needing to quickly park in an NPC station:
  1. use a Cladistic 'Krai Perun' Filament in KS then dock up. every Krai Perun system has at least 1 NPC station. Ignebaener is the only one with only kickout stations
Notes:
NameSpool (s)
Border-5 'Pochven' Filament30
Border-15 'Pochven' Filament60
Cladistic-5 'Krai Perun' Filament30
Cladistic-5 'Krai Svarog' Filament30
Cladistic-5 'Krai Veles' Filament30
Cladistic-15 'Krai Perun' Filament60
Cladistic-15 'Krai Svarog' Filament60
Cladistic-15 'Krai Veles' Filament60
Glorification-1 'Devana' Filament60
Glorification-5 'Devana' Filament90
Glorification-15 'Devana' Filament150
Home-5 'Pochven' Filament30
Home-15 'Pochven' Filament60
Internal-5 'Pochven' Filament30
Internal-15 'Pochven' Filament60
Noise-15 'Needlejack' Filament60
Noise-25 'Needlejack' Filament90
Noise-5 'Needlejack' Filament30
Proximity-5 'Extraction' Filament120
Proximity-15 'Extraction' Filament180
Signal-5 'Needlejack' Filament30
Signal-15 'Needlejack' Filament60
Signal-25 'Needlejack' Filament150
Pack (link)Contents
standard packMobile Depot x1
Core Scanner Probe I x16
Core Probe Launcher I x1
Border-5 'Pochven' Filament x3
Cladistic-5 'Krai Perun' Filament x3

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