EVE Ganking Hotspots

Note: "ganking" in EVE Online is deliberately sacrificing one or more ships in Highsec to kill players who aren't currently war targets.
Various doofs/dingleberries describe all instances of PvP in EVE as "ganks," but they should reevaluate their questionable opinions.

Here's the list of high-risk Highsec locations:
  1. HS trade hub systems at both the stations themselves and at incoming/outgoing gates (arranged in descending order of popularity and thus riskiness):
    1. Jita's 4-4 CNAP stationPlanet IV Moon 4 Caldari Navy Assembly Plant is the main trade hub of EVE; others can be perused here, but they all pale in comparison to Jita and are dwindling with time
    2. Perimeter, the 2nd-largest trading hub due to the player-run trading structures there. you'll be ganked gate for these because structures offer tether
    3. Amarr VIII (Oris) - Emperor Family Academy
    4. the player-run trading structures next-door to Amarr in Ashab (again, they'll get you on the gate)
    5. Dodixie IX - Moon 20 - Federation Navy Assembly Plant
    6. Hek VIII - Moon 12 - Boundless Creation Factory as well as Rens VI - Moon 8 - Brutor Tribe Treasury
  2. the Big 3 HS gank pipes
    1. Uedama & nearby (HS route between Jita & Amarr/Dodixie/Hek/Rens)
    2. the pipe between Du Annes and Hek in Sinq Laison as well as Bei and Uttindar in the Metropolis leg (HS route between Jita/Dodixie & Hek/Rens)
    3. the 0.6-Security systems in this pipe in Devoid (HS route between Amarr and Dodixie/Hek/Jita/Rens)
  3. anywhere with predictable activity involving ships with valuable fittings/cargo

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