General things to know about EVE Online before beginning:

EVE has no win conditions! Play is varied and many objectives are open-ended. Sub-games, processes, and player interactions may have goals, but EVE as a whole has neither. EVE is unforgiving and deep! Avoid it if you're easily upset by loss, can't laugh at yourself, can't seek help from other players and/or search engines, can't do basic science, etc.
EVE is PvP-centric! Its only PvP-free zone is its unique 53-system starting & tutorial region called Exordium which is a non-lucrative training-wheels center. Losses are permanent barring exploits or game errors. You usually won't be reimbursed for ignorance of mechanics or because you fell afoul of scams or treachery. Characters' Empires, Bloodlines and Educations are inconsequential except for the fact that Caldari School Stations are all 2 jumps from Jita, the game's core trade hub.

Specific suggestions for play:

  1. do the starting tutorial. Career Agent missions may be of interest after the tutorial, but they're not vital
  2. join a player-run corporation if you're not insufferable. EVE can be played solo, but it's best as a cooperative game. remember the warning about scams, though
  3. if you don't find a niche you enjoy, ask other EVE players for help! if you do find a niche, try new things every so often anyway
  4. if your corporation/alliance/roles are not fun, step up and fix them or go elsewhere. again, I'm serious. don't let bad circumstances sour your experience of EVE

A few broad tips:


EVE Online's essential knowledge

Moved this big guide to its own page.

Other Stuff

My own tools & resources and links to others are here. My EVE writing is mostly not newcomer-oriented.

EVE resources index. I'm Jambe N'det in EVE, Jambeeno on Discord. EVE Online is a registered trademark of FC hf. Full copyright notice. Jambeeno.com is licensed CC BY 4.0, needs a 1920x1080 or larger resolution, won't be optimized for mobile, and saves no data about you.