Suggestions for EVE Online newcomers:
The EVE University wiki article on Getting Started in EVE Online is a decent resource, as are the game's own Career Agents.
- EVE has no win conditions, so ignore/mitigate the aspects of play you dislike, pursue those you enjoy, and ignore naysayers
- block toxic players. most EVE players are chill, but the stakes involved mean some act terribly. report egregious behavior to CCP
- remember that everything can be destroyed if it's undocked, regardless of system security level (everything: ships, fitted modules, cargo, implants)
- know that losses in EVE, barring exploits or CCP errors, are permanent. CCP usually won't reimburse you for ignorance of mechanics or for scams or treachery
- if something seems too good to be true, it's almost certainly a scam
- trust as few guides/tools/mentors as you can & test/validate if something's critical and uncertain. 3rd-party info/tooling (including my own) isn't necessarily correct or up-to-date
- seek out guides/tools/mentors and learn as much as possible from them. this contradicts the above, but the point is: other peoples' ideas/tools are constraints as much catalysts
- every so often, do something you haven't before; there's always more depth to explore
- find other nerds to play with. the best ship in EVE is friendship, but you can be a lone wolf if it suits you. also: leave your corp/alliance if it's not fun for you & try a different one
Be forewarned: if you're easily upset by loss, can't laugh at yourself, are thin-skinned, can't use a search engine, or are gullible and/or naive, EVE Online probably isn't the game for you. All PvE in EVE can become PvP without your consent and the market itself is a form of PvP. If this bothers you, don't install it. If it thrills you... sorry in advance for all the time you will lose.
I list my own tools & resources and link to others here. My stuff's not all newcomer-oriented. Remember #5.