New SB ranges, especially with mutaplasmids, can be silly. Yes, this is fugly. idgaf.
Good rolls on top-end EM/kinetc SBs can be even more valuable than Thermal ones with high range rolls.
     EM/kin SBs can 2-shot bubbles and have goofy reach, whereas Thermals must always 3-shot.
Ranges are where a (non-Surgical) Warp Disrupt Probe is placed relative to target.
Bolded values are types which can potentially 2-shot.
range typewithout
smartbombs
unSBable
unmodded
faction
explosive &
T2/storyline
else
unSBable
max roll
faction
explosive
unSBable
unmodded
faction
EM/kinetic
unSBable
unmodded
officer
explosive
unSBable
unmodded
faction
thermal
unSBable
max roll
faction
EM/kinetic
unSBable
max roll
officer
explosive
unSBable
unmodded
officer
EM/kinetic
& prepatch
Chelm/Drac
unSBable
max roll
faction
thermal
unSBable
unmodded
officer
thermal
unSBable
max roll
officer
EM/kinetic
unSBable
max roll
officer
thermal
viable zone width20,00014,00012,80012,50011,60011,00011,0009,9209,5009,2007,4007,4004,880
optimal distance10,0007,0006,4006,2505,8005,5005,5004,9604,7504,6003,7003,7002,440

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